Saturday, December 3, 2011

SSX: Tricky Review

SSX: Tricky
Average Reviews:

(More customer reviews)
Brand new from EA is the latest in the successful SSX snowboarding saga, SSX 3. Whether this is your first SSX game or you're a faithful follower of the previous two, this game will flat-out amaze you. No other snowboarding game so perfectly combines the reality of the feel, touch and appearance of gliding through the snow with the jaw-dropping physics defying stunts you'll be able to easily execute from the moment you pick up a controller.
Several new additions are found in SSX3, most notably the Conquer the Mountain mode of play. In this mode you select a snowboarder and build him or her up - like in the previous versions of the game - except this time you're doing it for cash in order to purchase various accessories and abilities.
Rather than take you all over the world to snowboard, SSX3 keeps you in one location - a gigantic mountain with 3 separate peaks. Each individual peak is bigger than entire contents of the SSX Tricky (wow). You begin on peak one and as you win medals in different venues, you eventually unlock peak two, and so on. The events you'll compete in on each peak are the old familiar ones - racing and freestyle - as well as some very cool new ones: Freeride, where you collect icons for money and perform various missions; Big Air which is usually a very short run where you try to land huge scores in only a few jumps; Rival Challenges where you have a one-on-one duel with your nemesis down the mountain, trying to beat their score or best time; the Superpipe, an event where you ride the length of a pipe garnering unbelievable air; Slopestyle, which has you basically in a gigantic downhill snowboard park. It's up to you to find your own route down and score the most points; and the enormous Peak Events. This is worthy of its own section. There are 3 Peak Events, one for each peak. After you have medaled in all of the freestyle or race venues for a given peak, you'll then compete in the Peak Event where you'll race from the top of that peak to the bottom, usually encompassing 3 - 4 of the venues from that peak. Peak one's race is over ten minutes. Peak two includes not only it's own trails but also peak one's trails. This race is over twenty minutes. Lastly, Peak three's event takes you down all three peaks for over a half hour.
Back also are the Uber-tricks, but there's a new slew of super-Uber-tricks, as well as rail Uber-tricks and board presses, which allow you to spin on the tip of your board while either on the ground or on a rail. The addition of the rail tricks are great, but I'm not thrilled with the Uber-tricks. Many of them are simply the same exact ones that the characters performed in SSX Tricky.
Most of the old characters make an appearance here as well as a few new ones, the most popular sure to be the 12-year-old prodigy Griff and the cute 18-year-old Allegra. Each character has a designated enemy with whom they'll square off in the various one-on-one Rival competitions throughout the game.
The graphics are far better than its predecessor, SSX Tricky, which was outstanding in its own right. The snow is amazing. As you change from powder to hardpack to ice, you can not only hear and feel the difference of the board on the surface but you can also tell by the way the light glistens of it.
This game provides seemingly endless game play, allowing you to travel literally hundreds of unique routes down each of the dozens of trails with ten different riders, each with their own special characteristics.
The music is one-of-a-kind. With everyone from the Black Eyed Peas to Fat Boy Slim, you'll never get bored of hearing the same lame soundtrack over and over again. SSX3 also employs a unique mixing system - The music is mixed in real time as you play, meaning it changes depending upon how you're performing. If you are cruising along with tons of momentum expect the music to be busy, loud and aggressive. If you catch air, often the drums will drop out while you soar, which will usually lead to a huge musical entrance perfectly timed with your landing.
However, a few negatives. Everything can't be perfect. The game is touted as allowing you "go anywhere" and true, there is a huge realm in which you can travel, the biggest I've ever seen in a game. But every once in a while if you stray off the beaten path only a little - and I mean only a few feet (in the game scale obviously) - you will be out of bounds and reset to the path again. They would've done better to expand these narrow areas of play, since it brings down what is otherwise a huge game universe.
As previously mentioned, the Uber-tricks are basically the same as in other versions of the game, except for the new characters. I was really hoping for more amazing stunts. Additionally, I would've liked more interaction with the "plot" section of the game. There could be more inter-character drama, more clothes to buy, etc.
Lastly, it can be a little complicated to know what you're supposed to do. It's not easy to figure out how to get into the lodge, buy attributes, compete in different events, etc. If you're wondering, you need to go to the transport, then pick which course you want to go to. Once there you'll find yourself snowboarding and you'll see signs for the different events, simply follow the sign to the event you want to do. And to get to the lodge, you need to go to the transport, select which peak you want (each has it's own lodge), then select the "station" option. Once there you'll be snowboarding along and you'll see the signs for the lodge. Just glide in and enter.
Even with the flaws, I couldn't give the game less than five stars. It might be the deepest game you'll own.

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Your favorite snowboarding game is back with better graphics, bigger challenges & more tricks! / For XBOX / Rated E: Everyone Grind billboards, board press logs, even hand plant the fence line. There are over 100 challenges to board. For the Microsoft XBOX Video Game Console

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