Saturday, August 18, 2012

Half-Life Expansion Pack: Opposing Force Review

Half-Life Expansion Pack: Opposing Force
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I purchased Half-Life shortly after it's release in 1998 and built a system just to play this one title...I was not disappointed. More recently, my anticipation had been building over the past several months as I watched and waited for Opposing Force to be released. I bought it, loaded it, played it and conquered it...all too quickly. Valve presented the gaming world with some pretty big shoes to fill, and it seems as though Gearbox has made the add-on to the 1998 Game of the Year less difficult to complete. I thrive on the complex puzzles that level designers create (i.e., System Shock II). And, while the alien AI has been enhanced, the overall game play (when compared to it's parent product) doesn't live up to my level of anticipation or the hype that normally surrounds a Sierra product. Also, I know that it is only 40% the size of the original game, but I paid as much for this as I did Half-Life. I have to admit, though, that the multiplayer aspect and additional maps are right on the money. Some of the best death-matching you can buy is right here (until Q III is released). And, overall, the visuals were excellent throughout the Black Mesa compound. I am disappointed, though, that I only caught 1 glimpse of Gordon Freeman. Bottom line: buy it and enjoy: blowing things up, cracking skulls and playing with exotic weapons...or your collection of Half-life maps and mods will go unfinished...until 2001 (Half-Life 2! ).

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